Traffic Jam

2D sliding puzzle game with a timer to determine score. Play as an uber driver that needs to drop off your passengers to the hotel as quickly as possible! Based on one of my favorite childhood boardgames, Rush Hour.
Development Process
-I worked as a Full Stack Developer, as this was my final project for my Game Art & Sound class
-Created using Construct 3 game engine
-Main concentration for the project was sound design and sound engineering
-I used an array of variations of sound effects so that sounds would not be overly repeated
-Final game had 2 levels (5×5 map and a 7×7 map)
-Construct 3 editor handles most of the programming need for this project
-All the of the art and sound were completely made from scratch
-The sounds I used ChipTone and Reason 11 to create sound effects and music for the game
-I used Piskel to create pixel art to make the various cars and the hotel
-Assets I made for the game are listed below and free to use
